Showing posts with label Team Fortress 2. Show all posts
Showing posts with label Team Fortress 2. Show all posts

Friday, June 24, 2011

Meet the Medic


The Meet the Medic, video was released by valve. Someone at Unwinnable had to comment about it. 

Monday, August 30, 2010

I interviewed a gaming folk hero.

I enjoy Team Fortress 2, so I sought out to meet and interview Jon "WiNGSPANTT" Tran on his Golden Wrench Charity for ChildsPlayCharity.org. He was a nice guy that likes calamari.

Thursday, July 8, 2010

A subject close to my heart

This was my third contribution to Unwinnable and the first on the topic of Team Fortress 2. The Engineer update has finally come through.


Unwinnable now has a Steam group!

Friday, May 14, 2010

Cake is a lie for Mac users now.



You are a Mac user, and you could care less about games, and more about productivity and style.

You are not known as a gaming system, and that is fine. I am sure there are some people that love playing the few games that are available for Mac, "Virtual Coffee Batista," and "Call of the Conscientious Objector: Modern Recycler."

All terrible jokes aside, big news. Not only is Steam, the god father of game deployment systems now available for Mac, the very Mac styled Portal is available for free right now.

FREE.

http://store.steampowered.com/freeportal/

All Valve related games are going to be relates for the Mac through Steam. I highly suggest you check it out.


Tuesday, May 4, 2010

Valve steps up their game: Team Fortress statues


A defining moment for a franchise comes when it transcends its original form into something else; an action figure is made, a statue or bust is cast, a movie tie in or a comic book. We embrace stories and characters when they go from one from to another, this is the truth this is what happens.

The first time I saw Hellboy merchandise besides a poster or a t-shirt, I thought there could be no better day. What is that feeling? Is it caused by a need of acceptance from peers with similar passions? The average Batman fan does not have to look far to be shown that what he is passionate about has been long accepted by those who make acceptance. Since I have been alive there has always been some kind of Batman toy.

Rather than waste time trying to figure out ways to market themselves, and exploit the consumer they only concentrate on the product itself. Since its release 119 updates have come out from Valve. Those 119 updates have all been free and have included everything from game fixes, new maps, new weapons, and novelty items. Once you buy the game there is nothing left to buy. Team Fortress 2 should be the standard model on how to support a game and community.

Valve has licensed its characters to be released as statues. Starting first not with Gordon Freeman, the nexus for all things Valve, but with very charismatic Heavy, from its successful Team Fortress 2 game. With their stylized looks these characters more than almost any other have been crying out to be moved to the next level.

Team Fortress has grown so much over the years, starting from very humble beginnings as a mod for Quake, an moving all the way to being a one of the four corner stones in the church of PC gaming. That community now has something to put on their desk that is made with the same level of quality that the original product was made, a 229 dollar resin sculpture of The Heavy.




Gaming Heads