Wednesday, July 9, 2008
1942 is coming! Bionic who?
Six or seven months ago Capcom showed us footage, of fun looking game play in a redux version of Bionic Commando called, Bionic Commando: Rearmed. Terrific, awesome, great. They even gave us a date for the release, sometime at the end of May.
Just a few months before Bionic Commando: Rearmed was to be released, Capcom announced that it was making another reskinned game, a new version of 1942. Alright! Our special weapon is flipping in the air! High-fives!
So now we have 1942: Joint Strike. The airplane flipping game. Which looks really cool and will be released in the near future. By announcing, 1942: Joint Strike, Capcom is able to give the consumer the impression that it is going create a line of reskinned games. "You gave me a release date for Bionic Commando: Reamed, you even are going to release a soundtrack.I love this stylized look you have for Bionic Commando! It's so cool! TF2 is an awesome game! How could I possibly not trust you? Are you ever going to make up for the mistake of Dead Rising?"
Bionic Commando is not coming out on time, and for all the hype the game had, you can barely find more than, "it will be out when it is ready, and let us never speak of this again." They already released the soundtrack to the game, back in May, when the game was supposed to come out.
So in a few weeks what will we get? We will get the airplane flipping game of 1942: Joint Strike. It is being hyped like it is a gift from God himself. We don't get more chocolate, we get less chocolate. Let's just compare the past versions of 1942 and Bionic Commando. Bionic Commando is cooler, you have a robot arm, and that is better than your B button letting you flip in the circle.
I'm not saying that this isn't how they might have intended it all along, get us hooked on an idea, take it away and give us the dumber down version of the idea first, like you were going to do anyway. We don't get more chocolate, we get less.